I would like to discuss the rules for such a run.There is a saying that goes something like, 'If we don't pay attention to the present, history is doomed to repeat itself, usually for the worse'. I had the idea to create another category for this game: Any% GlitchlessĪny% is about 14 minutes while Any% Glitchless is about 20 minutes. The problem with that is only the position when selecting a level.
![pink panther pinkadelic pursuit game pink panther pinkadelic pursuit game](http://cuefactor.com/wp-content/uploads/2019/03/dgryu6i7ktu.jpg)
In order to play the next level I'd just load the newest save state, this way I would get all best times in one save file. Then I'd get the same amount of coins and the key animation in the main menu. Then to redo the level select parts I wanted to reload the old save state and replay the levels. Make an own segment for every level select part. When you come back to the level select after finishing the level you will spawn at that exact position with the key animation.ġ. When you enter a level the game saves the position you entered it at.
#PINK PANTHER PINKADELIC PURSUIT GAME HOW TO#
I had the idea to do a segmented run of this game and need a tip for how to solve this problem: You can see the timer stopping before the "New Record" screen appears in every level. The timer will then stay on screen as long as you stay in the level, even when you die. You can unhide it as soon as the timer starts hiding, you can also hide it manually earlier.
![pink panther pinkadelic pursuit game pink panther pinkadelic pursuit game](https://forestofgames.org/wp-content/uploads/2019/09/460_call-of-duty-black-ops-game-download.jpg)
Or does it show the time for the entire playthrough This saves about 11 seconds and I wondered if this would be considered a different category. After that the cutscene is not played for the rest of the session. Before I start runs I go to either Level 9 or Level 12 and let the cutscene play once. I have a question about the any% Single Segment run too. It should be obvious that you are not allowed to use it in ILs, but I will add it to the rules anyways.
#PINK PANTHER PINKADELIC PURSUIT GAME PC#
The timer stops after the boss is defeated and before the cutscene plays, so there is a usable record time.Īnother suggestion of me is that the PS1 and PC version speedruns should be different categories, because of the differences in jump height, possible glitches and skips.Īctivating the cheat menu also adds the option "WIN" to the pause menu, which lets you finish the level at any time. If you display the timer with LSHIFT it will only disappear when you manually hide it. You can show and hide the ingame timer by pressing LSHIFT.
![pink panther pinkadelic pursuit game pink panther pinkadelic pursuit game](https://kb.speeddemosarchive.com/images/9/90/PP_Game_Mechanics_Jump_From_Stairs_L8.gif)
I found a way to use the ingame time for the final boss too. When you replay a level, there will be no animation of Pink Panther collecting the key and you won't get one key added to your amount of keys. After that one key will be added to your total amount of keys. When you finish a level for the first time, you will see an animation of Pink Panther holding the key in his hand and then collecting it. The keys are only used to unlock levels and to open up doors in the level select, every level requires a specific amount of keys to play it. Thereby it unlocks all levels and opens blocked paths in the level select (basement door, furnace, greenhouse door, window next to dinosaur level). The "ALL KEYS" cheat only sets the number of total keys to 12 every time you enter the level select. The levels are exactly the same when you replay them, the sole difference is that the information signs you read before will not force you to read their text when you stand in front of them.Įvery item will be at its place, all obstacles will be there again as well as all the coins, enemies and stalkers. Yes, you always have to collect the key in order to finish a level (except for Level 12). Let me know your opinion about the rules. * The pause menu gets the option "WIN" from activating the cheat menu, using that option will instantly end the level. * Pausing reduces the respawn time of bombs (for example in Level 5 "The Greenhouse") Pausing the game during the run is not allowed * You are not allowed to touch information signs in the level before doing your run.Ĥ.
![pink panther pinkadelic pursuit game pink panther pinkadelic pursuit game](https://www.video-games-museum.com/en/screenshots/Playstation/4/36100-ingame-Pink-Panther-Pinkadelic-Pursuit.jpg)
* Start a new game and select the level you want to speedrun. This way you can play every level in the base state (4 hearts, 0 coins). * Use the cheat menu and activate only "ALL KEYS". * You have to display the ingame timer manually during the last boss fight. * The ingame timer can be used for all levels It also makes sure that the dinosaur skip must not be used. Since the last boss has no level record screen, this rule is added only for this level. This means, you have to reach the end of skate levels, bring the key to the EXIT door in pursuit levels and defeat bosses. * The level record screen must be reached in every level (except for Level 12). All levels must be completed, this means: I would like to discuss the rules for Individual Level runs (any%) for the game Pink Panther: Pinkadelic Pursuit.ġ.